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Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Pipa Porto
962
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Posted - 2012.09.19 04:51:00 -
[1] - Quote
stoicfaux wrote:Breaking windows means more work for glaziers which is good for the economy?  Besides, I thought high-sec existed to keep null-sec supplied? How does interrupting the high<->null supply chain help in that regard?
When the entire game's economy is explicitly based on of replacing broken windows, breaking a window is good for the economy, yes. EvE: Everyone vs Everyone
-RubyPorto
Woof. |

Pipa Porto
962
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Posted - 2012.09.19 05:10:00 -
[2] - Quote
Alavaria Fera wrote:Jonah Gravenstein wrote:CCP didn't patch exhumer stupid, they just buffed the exhumers, they still die in a hilarious manner because fools still fit them for max yield and wonder why they die. See my sig. They attempted to. At least give them credit for that. Stupidity is an amazingly powerful final boss, it has many Final Forms that you have to defeat like some horribly sadistic grinding game where you need to hit the level cap, grind the uberweapons and break your damage limits to even have a chance at surviving the final boss' first few "easy" forms.
I didn't realize WoW's final boss was called Stupidity.
Huh, learn something new every day. EvE: Everyone vs Everyone
-RubyPorto
Woof. |

Pipa Porto
962
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Posted - 2012.09.19 05:23:00 -
[3] - Quote
Alavaria Fera wrote:Pipa Porto wrote:Alavaria Fera wrote:Jonah Gravenstein wrote:CCP didn't patch exhumer stupid, they just buffed the exhumers, they still die in a hilarious manner because fools still fit them for max yield and wonder why they die. See my sig. They attempted to. At least give them credit for that. Stupidity is an amazingly powerful final boss, it has many Final Forms that you have to defeat like some horribly sadistic grinding game where you need to hit the level cap, grind the uberweapons and break your damage limits to even have a chance at surviving the final boss' first few "easy" forms. I didn't realize WoW's final boss was called Stupidity. Huh, learn something new every day. I was thinking final fantasy really, I don't think WoW has damage limits? But they's only the biggest boss for now, in the expansion, "Winter Expansion", the new dungeon will open up featuring the new new final bosses Ignorance and Willful Idiocy. This tag team is sure to keep you entertained and paying repair bills until - You learn how to farm them.
Fair point. That goddamn lightning dodging game. EvE: Everyone vs Everyone
-RubyPorto
Woof. |

Pipa Porto
962
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Posted - 2012.09.19 07:28:00 -
[4] - Quote
William Walker wrote:I don't see why the freighters just don't log off. Unless they are AFK.
EvE: Everyone vs Everyone
-RubyPorto
Woof. |

Pipa Porto
968
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Posted - 2012.09.20 06:39:00 -
[5] - Quote
Gogela wrote:Ghazu wrote:Right? I hate these moronic goon alt ops stop posting. Yah... everyone knows Tippia is a goon alt... duh...
Capitalization, Punctuation, and a clearer antecedent would have improved readability, but that's not what Ghazu said.
Edited Ghazu wrote:Right? I hate these moronic Goon alt OPs. [They Should] Stop Posting. Fixed for clarity. Larger leaps of assumption are in brackets. EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
969
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Posted - 2012.09.20 07:30:00 -
[6] - Quote
Tippia wrote:the ship model is currently pointing in a completley differnet direction
I have a guess as to how the client decides how long your model is going to take to turn. I'm pretty sure the animation on your screen turns as fast as the slowest possible align time for your ship without mods, so that you don't end up pointed at your target, at 100% speed by the spedometer, and still not warping (at least in normal situations). I could be wrong, and I haven't run any good tests designed to falsify that guess*, but it fits what I've seen.
Examples of when this doesn't work include aligning somewhere when undocking (you end up pointed at your align target and sliding sideways).
*See the Wason Rule Discovery task for why that's important. EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
970
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Posted - 2012.09.20 08:04:00 -
[7] - Quote
Lutin Ballista wrote:Very dumb question but how will a group of friends help a freighter in high sec? If people are ganking a freighter how does a group of friends help without ganking the ganker? (and thus get CONCORDED)
The most efficient ganks use high DPS ships like the Talos to kill the freighter over the full period of time before CONCORD arrives. The middle ground in efficiency use high Alpha ships like the Tornado and expect to get 2 volleys out of them.
If you take a high DPS ship or a jamming ship along with you, you can disrupt their gank starting as soon as they go GCC. At that point, shooting them incurs no penalty.
The only thing you can't stop are the most expensive ganks, which use high Alpha ships like the Tornado and only expect to get 1 volley out of them (and thus require twice the ships that the middle ground gank uses). EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
992
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Posted - 2012.09.22 22:15:00 -
[8] - Quote
Auric Megastryke wrote:Really what this points to is the need for CCP to have a look at the collision mechanics.
An obelisk (with a mass of 940M Kg - over a Million tons folks) moving at 75 or 80M/Sec should really just muscle aside a 1M Kg noobship. Collisions should cause shield/armor/hull damage in proportion to the mass, velocity, and angle of impact. You don't see ships (even small ones) getting their courses altered by missile impacts, exploding warheads, or by a mass of uranium thrown at them by a battleship sized gun. That is why we have SHIELDS.
Me hopping into a stiletto and doing a 2Km/Sec head-on ram with a ship 1000x my size ought to result in me looking like a bug smashed on the windshield of a truck, and him taking shield damage via some formula fixing my mass, speed, and angle of impact to a number of points of damage.
If we are going to call out RAMMING SPEED - their ought to be some consequences for it.
Of course this does open up some interesting possibilities...
Mmm, everyone dies on the Jita Undock. EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
993
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Posted - 2012.09.23 00:09:00 -
[9] - Quote
Scatim Helicon wrote:Pipa Porto wrote:Auric Megastryke wrote:Really what this points to is the need for CCP to have a look at the collision mechanics.
An obelisk (with a mass of 940M Kg - over a Million tons folks) moving at 75 or 80M/Sec should really just muscle aside a 1M Kg noobship. Collisions should cause shield/armor/hull damage in proportion to the mass, velocity, and angle of impact. You don't see ships (even small ones) getting their courses altered by missile impacts, exploding warheads, or by a mass of uranium thrown at them by a battleship sized gun. That is why we have SHIELDS.
Me hopping into a stiletto and doing a 2Km/Sec head-on ram with a ship 1000x my size ought to result in me looking like a bug smashed on the windshield of a truck, and him taking shield damage via some formula fixing my mass, speed, and angle of impact to a number of points of damage.
If we are going to call out RAMMING SPEED - their ought to be some consequences for it.
Of course this does open up some interesting possibilities... Mmm, everyone dies on the Jita Undock. I see no downside to this.
I just realized. JF pilots would be exempt from the Instagib of undocking as they'd jump before losing their invulnerability. Just the buff JFs needed. EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
1000
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Posted - 2012.09.23 22:03:00 -
[10] - Quote
Auric Megastryke wrote:Would be easy to implement a "you have to be outside the docking perimeter of a station" rule for this take effect. Solves that pretty easily. Stations are supposedly "managed traffic" areas (you have to ask permission to dock and undock) so we can assume that the station tractor beam takes care of collisions there. Even on a mass Jita undock without that fix, everybody is on exactly the same heading, and comes out with full shields - so the shield damage from being muscled aside by the freighter or battleship that just undocked wouldn't be that bad.
Why? If bumping causes damage, why would bumping near a station not cause damage? Do stations have some sort of "Physics Disabled Here" field?
Sure it would. You're starting out Inside the Freighter. EvE: Everyone vs Everyone
-RubyPorto |
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Pipa Porto
1025
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Posted - 2012.09.25 10:57:00 -
[11] - Quote
Chicken Pizza wrote:Samahiel Sotken wrote:None of those goon pirates on eve-kill use alpha strikes. How do I know for sure? I'm on some of them, and I produced many of the ships. In High Sec. Using freighters to move the materials. That weren't ganked. Cause I'm not dumb. Not that I care in the slightest about the OP, but I'd just like to point out that you are also blue to nearly every freighter ganking alliance in EvE, genius.
Setting aside the fact that that's impossible given the current state of Nullsec politics (most alliances have groups who make their ISK ganking).
The likelihood that he used an in corp Freighter alt is somewhat low. EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
1040
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Posted - 2012.09.26 00:29:00 -
[12] - Quote
Karah Serrigan wrote:The solution to this is pretty simple. We need cloaky freighters. But dont make them suck and be like jfs which only have 1/3 the cargo of a normal freighter. Let them have at least 2/3 or so. Wat. EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
1049
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Posted - 2012.09.26 07:28:00 -
[13] - Quote
Ghazu wrote:Screw it, let us have cloaky dictors.
Umm... you can fly a Dictor without fitting a cloak?
Learn something new every day... EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
1049
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Posted - 2012.09.26 07:43:00 -
[14] - Quote
Erotica 1 wrote:However, I am prepared to offer protection for any freighters that require it for a small fee. You will put your freighter alts (mains for some of you....) into my corp. We will run freighters as groups with armed escorts. I have already setup 20 new accounts to multibox with and I have some friends ready to move their toons in as well.
I'll join.
Quote:IRONCLAD GUARANTEE:
If for ANY reason you are unsatisfied with our service, you may demand a no-questions asked 100% full refund within 30 days. I am absolutely convinced you will love our service so much
  
Oh Erotica, you big kidder. EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
1077
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Posted - 2012.09.29 23:46:00 -
[15] - Quote
Ra Jackson wrote:BillyBanter wrote:I studied how this goon corp is ganking so many freighters in Uedema and surrounding systems. They wait for a target, once a freighter is in the system they will bump it to stop it from going anywhere. This is actually a petitionable offense. Permanent bumping on gates or stations is a no-no.
Good thing the Bumping that's happening isn't permanent. It's bumping for a purpose (that purpose being to set the Freighter up for a Gank). Perfectly legitimate (just like bumping battleships and carriers off station to kill them). EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
1077
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Posted - 2012.09.30 00:45:00 -
[16] - Quote
Ra Jackson wrote:Pipa Porto wrote:Ra Jackson wrote:BillyBanter wrote:I studied how this goon corp is ganking so many freighters in Uedema and surrounding systems. They wait for a target, once a freighter is in the system they will bump it to stop it from going anywhere. This is actually a petitionable offense. Permanent bumping on gates or stations is a no-no. Good thing the Bumping that's happening isn't permanent. It's bumping for a purpose (that purpose being to set the Freighter up for a Gank). Perfectly legitimate (just like bumping battleships and carriers off station to kill them). As it sounds from the OP the bumping is just to annoy the freighter pilot and force him log off as he cannot do anything else. Calling it "preparing for a gank" is a little far stretched, but I'll leave that to CCP to decide.
Nope. The OP's complaining that the bumping (and shooting with the cheap frigate alt) is to force him away from the gate with a 15m combat logout timer, so that his choices are Log out (resulting in the Freighter warping off and the gankers having 15m to scan him down) or staying online (resulting in the bump ship driving the freighter away from the gate guns). Either way works for the gank fleet.
Quote:They also use log in traps, to trick people into thinking they're offline, the bumpers wait for a target and when one is found and held in place, the ganking characters are logged in to destroy it. EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
1103
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Posted - 2012.10.02 15:02:00 -
[17] - Quote
VegasMirage wrote:Karah Serrigan wrote:Xolve wrote:Ra Jackson wrote:As it sounds from the OP the bumping is just to annoy the freighter pilot and force him log off as he cannot do anything else. Calling it "preparing for a gank" is a little far stretched, but I'll leave that to CCP to decide. Sounds like you're talking out of your ass. Bumping sadly, is a perfectly viable game mechanic, and will remain so- as what GM wants to deal with that floodgate of reimbursement requests should they change it. Furthermore, freighting much like anything else that happens in High Sec, isn't as safe as you bleating idiots want to pretend it is, stop crying. Actually, continuously bumping someone for no reason is indeed a petiotinable offense. Of course this doesn't apply to your ganking, because you are bumping them for a reason. I hope you have first hand evidence to support your ::sperg:: outburst simply, you are wrong I personally have GM petitions and responses on the topic [therefore I am an expert at bowling industrial capitals] players were bored decided to play freighter bowling, test subject was continually bumped from gate to some offgrid point like 1700 km this went on for an hour, pilot cried in local, cried in private convo then began the petitioning process unless it''s changed in the last 6 months then bump anybody as many times as you like with CCP blessings
Well heck, something has changed. There used to be a line about indefinitely bumping freighters. That line seems to have disappeared.
EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
1163
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Posted - 2012.10.08 07:58:00 -
[18] - Quote
gabrial13 wrote:captain foivos wrote:What has Noir. done in the two years that has received notice or mention? Logged in ,undocked and cloaked for a long time, does that count? So does this mean only large alliances are allowed to speak on the forum just so we all understand the rules ?
Where did anyone say you couldn't post?
All anyone's said is that NoirDOT is irrelevant. In part because you seem to think that killmails or their "sweetness" matter. The rest is because NoirDOT hasn't done anything of note in recent memory. EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
1165
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Posted - 2012.10.08 10:38:00 -
[19] - Quote
gabrial13 wrote:Pipa Porto wrote:gabrial13 wrote:captain foivos wrote:What has Noir. done in the two years that has received notice or mention? Logged in ,undocked and cloaked for a long time, does that count? So does this mean only large alliances are allowed to speak on the forum just so we all understand the rules ? Where did anyone say you couldn't post? All anyone's said is that NoirDOT is irrelevant. In part because you seem to think that killmails or their "sweetness" matter. The rest is because NoirDOT hasn't done anything of note in recent memory. So Noir. hasnt been in the news lately , whats your point? I like whoring on big isk killmails , I admit it , shoot me
Exactly what I said. That nobody has told you that you're not allowed to post.
If you feel that being irrelevant to the landscape of EVE strips you of your right to post, that's your hangup and you can feel free to restrict yourself based on that. EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
1169
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Posted - 2012.10.08 13:57:00 -
[20] - Quote
gabrial13 wrote:So in your opinion Noir. is not relevant in the world of eve, then why would bring this oppinion to a conversation about Freighter losses. So I will ask again what was your original point to this statment if not to let me know my opinion does not count because you don't like my alliance.
Where did I ever say that I thought NoirDOT was not relevant to the world of EVE? In what way did I bring it to the conversation? Where did I ever say that your opinion did not count?
I think you have me confused for someone else.
I simply posted to help clarify what other posters were saying, as you were clearly having trouble restraining yourself from flights of fancy in interpreting their posts. EvE: Everyone vs Everyone
-RubyPorto |
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Pipa Porto
1179
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Posted - 2012.10.09 09:00:00 -
[21] - Quote
Xolve wrote:misconstrued heteronormative killboard **** measuring contests.
Wouldn't those be andronormative or something like that? I mean, unless there's some **** to **** length conversion chart. I mean, heteronormative would imply there's some male-female interaction going on, and from what I understand that's not common in these contests. EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
1179
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Posted - 2012.10.09 15:14:00 -
[22] - Quote
NEONOVUS wrote:There really is no defense due to time and the bumper.
Have friends to Suicide Gank the bumper. Don't fly with a load worth ganking for. Have a scout so you can split your load and go through those few systems a couple times with loads not worth ganking for.
Bam. Two (and a half) defenses. EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
1179
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Posted - 2012.10.09 15:41:00 -
[23] - Quote
NEONOVUS wrote:Pipa Porto wrote:NEONOVUS wrote:There really is no defense due to time and the bumper. Have friends to Suicide Gank the bumper. Don't fly with a load worth ganking for. Have a scout so you can split your load and go through those few systems a couple times with loads not worth ganking for. Bam. Two (and a half) defenses. Suicide ganking to prevent suicide ganking is just nano gangs all over again There should be no need to beat a playstyle by only using the same. Also a gankable load is 1 bil isk.
You can also bring friends in high DPS or Alpha ships to destroy the gankers while they're GCC but before they can kill the Hulk. There's a third. You can also bring friends in ECM ships. There's a fourth.
Those two and a half were simply what I came up with immediately.
So? There's a gankable limit, just as there always has been, and you're free to adapt to it or not as you choose. EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
1180
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Posted - 2012.10.09 16:54:00 -
[24] - Quote
NEONOVUS wrote:You missed the part where I said it was done in under 30 secs. What is the warp time for 200km on your escorts?
A Tornado can MWD faster than the Freighter can be bumped. So can a smartly fitted ECM boat.
Quote:followed by locking and ecm? And if everyone does somehow manage they still bring more ships.
Lock on approach. You just have to be within ~60km to ECM. Closer with DPS ships, but that's no problem. Only if they want to lose money (plus, eventually they'll run out of non-GCC toons). Meanwhile, you can keep doing it all day since your ships are safe. Blackbirds are cheap.
Quote:These ganks are difficult borderline impossible to prevent given their time span. If it were a minute, then yes your points would be true and I would concede victory. The only one of worth is the one on value, make yourself to cheap to gank by hauling under 1 bil. though if that be the case, I say freighters should receive a speed boost in warp to make up for such longer trips. Or rig slots. Rig slots would be excellent in these cases.
1b has been around where Freighters have been safe for years. The only exception was before Bat Country figured out the bump gank to counter the Crucible Insurance Nerf (before Blah, Blah, Tornado, the Tornado costs more to lose than the Pre-Crucible Gank Mael).
Quote:Also why a hulk? I thought those were made of Captain America's shield adamantium for how ungankable they are post patch.
Where did I mention the Hulk here? By the way, the buff to the Hulk isn't particularly problematic. It's the Mackinaw whose unprofitable to gank even when the miner can't be bothered to fit a tank. EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
1182
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Posted - 2012.10.10 14:35:00 -
[25] - Quote
Horatioh Kane wrote: I'm not taking sides, but you explicitly mentioned the Hulk here.
Whoopes. 
I meant to say Freighter. I blame months of having this exact conversation with Miners.
Quote:EDIT: Riot Girl wrote: If you lose a ship because it's impractical to ensure it's protected, you deserve that loss.
Also we could really just empty quote this into the ground.
I would make a slight alteration.
Edited Riot Girl wrote:If you lose a ship because you decide that it's impractical to ensure it's protected, you deserve that loss. EvE: Everyone vs Everyone
-RubyPorto |
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